When doing “Upgrade all machines” - or machines in a specific environment - It doesn’t start all upgrades at the same time, I don’t know what the number is, but say it’s 10. - This is ok.
However, when I have a lot of machines that need tentacle upgrades and one of the first, or one along the way fails, it halts the ones that didn’t start and cancels the task.
- Can’t you make it run all machines and then after report the broken ones instead of failing the full task immediately?
-The reason I’m asking is that we recently upgraded Octopus to the newest version and the tentacles needed an upgrade, so I started the upgrade and went for lunch thought I would save some time. When I got back only 8 machines were upgraded instead of all minus the 2 broken ones.
- When this occurs the machines that were successfully upgraded doesn’t get updated accordingly in the environment tab making it run the upgrade on those machines again when doing “Upgrade all machines” unless I do a health check first.